Concept, Video Projection Design, Animation, Projection System Design
Project Background & Design Process
I was invited to design immersive video projection for theater production- Antigone X. The adaptation from Sophocles's greek tragedy Antigone.
In the pre-production, I worked closely with director, dramaturgy, set, costume and lighting designer on the overall visual and tone for the world we want to create. Based on the discussion, I came up with video concept and determine how to use different projection surfaces to create the immersive experience.
In the production period, I designed storyboard along with the set model for each video moment in the play. I created, filmed and animated all the video content. Through many times of testing and adjusting content in the theater with actors on stage, finally, I programed all my content into cues and mapped them on to the set. Working closely with designers, actors and director in the theater, I ensured my design was in line with all the other elements on stage and help the storytelling.
Design Concept & Video Content
▸ Tiresias's Eye
The circular set element represents Tiresias's eye, a blind prophet who can foresee the future. I filmed and created several animations to show Tiresias's prophecies along the story: the characters' destinies, the passage of time and the fate of the nation.
▸ People in Memories
Through out the play, several characters are mentioned in one's memory or prayer. They're their pains, desires or struggles. I designed and filmed the actors, projected and juxtaposed them with live performers on stage to enchase the dramatic moment.